Wednesday, 11 February 2009

Pats Christmas in Imelda pics

Here are a few pics from Pat 'windy' Smith of the goodies he brought with him for the Christmas gaming weekend,


The Bearp Brothers

Bearp Brothers posse, beautifully painted they are to!

This is a trophy that Pat created for the winner of the campaign weekend



Prize fighter Dave "pretty boy" Marks's vignette made by Pat to say thanks for hosting the game.


Fantastic stuff i am sure you will agree!

Tuesday, 10 February 2009

CHRISTMAS IN IMELDA

Over the Christmas holidays we played a two day campaign using the rules from the "showdown" supplement. The first game was a now "infamous Stinky Pete" scenario. He had been drinking to hard again like every other time he comes down from the hills with bags of gold...
This was a multipler game, each posse had to grab as many bags of gold from the centre of town whilst dodging lead from Stinkys buffallo gun as well as each others. We started the game at 2100 and finished at 0230!!

Since it was so long ago and my notes have disappeared here are some pics of the action.

A goat is tethered behind the saloon, dont get to close it is a bit moody!

two ladies take a stroll down main street

Its not just the town that is sleepy.....

The good folk go about their business in peace

A view down main street

Come on boys I have a stage to catch!

The noon stage prepares to leave

The town in all its glory as the posse start to arrive

Pat "windy" Smith brings his boys in for some action

With the sight and more importantly the smell of the mountain men the peace loving locals decide to scarper

The bushwhackers use their military tactics to go into an all round defence as they see some possible enemies heading for the gold

The dismounted buffallo soldiers engage at long range with their rifles

Stinky Pete harrasses a local in the centre of town

The Daves mountain men and Pats lawmen get stuck in to each other on the outskirts of town

Mountain men with buffallo guns take up good firing positions to cover main street where most of the stashes of gold can be seen

The bushwhackers take their first casualty, shot in the guts by a mountain man

The buffallo soldiers take cover behind the stagecoach

the close combat continues as more reinforcements form both posses get involved in the fisticuffs

The casualties grow amongst bushwhackers.....
It was a great opening game with much fun had by all. It was the first time anyone had used a mountain man posse and everyone was impressed by their mix of long range fire power and hand to handiness...

The next game saw my bushwhackers up against Colins buffallo soldiers in an "avert the massacre" scenario. This looked like it was going to be deadly for me as I had to cover a lot of open ground to get in range with my predominately sixgun armed posse, all under fire from the rifle armed soldiers.
With a mix of bad dice rolling and slow reloads, my boys managed to get in close and bring
their weight of numbers and shotguns to bear. A great tense game which i was eventually lucky to win.
The bushwhackers close in on the buffallo soldiers
Making use of what little cover their is
It gets close and deadly, before hte soldiers have to make a tactical withdraw
Another game continues with Mexican peons protected their herd of horses from rustlers

masses of me-hi-kans


The town looks peaceful again before the final battle, a multiplayer shootfest with the winner being the last man standing

The playes set up for the finale

This dog soldier was a real hand to hand killer, many scalps were earned that day

Saturday, 8 November 2008

THE RED DOG SALOON





A new saloon opens up in town "RED DOG". Colin buildings just keep getting better and better!!

I hope to construct a 6'x5' board for the town, with a lot more townies, cattle, horses , dogs and a few more buildings over the next few weeks if time allows..... Extremely busy with my commission work, so Imelda has been on a bit of a back burner.
Game wise myself and Patrick got together a few weeks ago, Wint was hoping to free one of his boys from the gallows, but the Pinkerton's got wind of their plan and shot them up as they entered the outskirts of town. Now Wint is planning his revenge with a new posse.
here is a few pics from the game

The bell tolls.....
The Pinkerton's escort their prisoner...

...to the gallows

Man down, Patricks plan of closing the distance and opening up with two barrels of death lay in the dust...

My Little helper checks the range for her next shot, never to young to wargame!

Fisticuffs outside the jailhouse

Patrick counts the cost of his daring rescue attempt.

A difficult scenario for the attacker this one. My Pinkerton's were able to cover the open ground with their repeating rifles making it literally a killing ground. Wints boys moved forward bravely being covered by their rilfeman who managed to take out a couple of detectives. The early lose of the rescue horse and passenger wielding a shotgun was a big blow. From then on my Pinkertons managed to outshoot the outlaws and secure their prisoner.

This was only Patricks second ever game and i have a feeling that he will be third time lucky!

Sunday, 5 October 2008

WINTS BOYS by Patrick Serjeant

Wint Geoghan scratched with a blackened twig in the white ashes around the edge of the fire as the last of the sun's brightness faded over the western horizon. His brother Rich grunted , turning in his bedroll, Pat Kennedy snored and Stitch lay on his back staring silently into the sky's limitless depths.
It was not a happy camp up in the foothills of the Dark Peak. Wint seethed with bitterness and frustration, sucking at the taste of jack rabbit in his whiskers and sipping at a tin cup of Arbuckles. Losing Mike O'Neill had been a blow. Such a good man, hard as nails, he had deserved better. His brother would be arriving to learn bad news, but Brendan himself was a tough man.
It was not just a matter, now, of freeing Jimmy Mac before the fateful day, it was a matter of revenge. That Sheriff would be a pushover without those Pinkertons to back him up, but Pinkertons or no they were going to have their say pretty soon.
He settled uneasily down to drift off to sleep in thoughts of the impending clash and this affair's bloody resolution...The hanging was set for the second of September... in a few more days it would not be a blackened stick stirring ashes, but hot lead and cold steel stirring up all kinds of Hell in Imelda...
I hope that Wint has the date right. Was everything cleared with Imelda’s mayoress?






Monday broke clear and, rising fresh from a sound sleep, Wint Geoghan surveyed the landscape from a rocky promontory. The town of Imelda seemed to be asleep still, though he knew that folks would be up and about their morning chores. Later the place would bustle and maybe Pat Kennedy would make his way down for a look around... to see how things lay.
Stitch Schneider's visit on Saturday had revealed that the hanging had been postponed for a week, but he'd been pleased to report that the Sheriff's face still bore the marks left by Michael's fists, giving the lie to his cockiness.
Another week. Time for their anger to cool. Wint's eyes narrowed as he felt not a cooling, but a cold certainty crystallising behind them. He could keep his boys in check, soothe them like the cool touch of a gun barrel against their cheeks, but once the trigger was squeezed... they would boil up fast and whip like bullets into the town of Imelda. Wake it to living nightmare!




Patrick has been champing at the bit since our initial encounter in Imelda, he hopes to settle a score soon.
so watch this space!!

Wednesday, 17 September 2008

Games day 2008

At 0500 on the 28th September I was waiting eagerly by my front door sheltering from the wind, which seemed to be attempting to blow over the terrain boards stacked up against my fence. Colin had bravely volunteered to drive to Birmingham, and seeing as I had only had two hours sleep I was very grateful.

We loaded up his wagon with a boot full of figures and a few buildings more and headed down south. Fight our way through the fog we arrived at the NEC around 0700 and joined the small queue of helpers waiting to set up their displays.

We finally got in and made our way through the huge deserted aircraft hanger called the NEC. making our way past a life size space marine rhino, i was happy to see our demo area was right next to the cafe. So getting a coffee would not be a problem!

a shot of the deserted Main street in a deserted NEC


The only thing stirring in town is Mr Chou's washing....



Daybreak
Gold on the gallows

The action heats up

The enthusiastic participants!

there it is!

Dave takes all comers on an adventure in Imelda

Stinky Pete with a hangover!
Rev Boil looks out from Christ church

Jane protects her property

More news for the spirit of the times newspaper (not that it is unusual to find a corpse full of lead in Imelda)

the Pinkertons pose outside their office

wide shot

The Corral
Colin and I were joined by 2 other Ugley boys, Dave and Sam who had travelled up from London.
At 10 o'clock the doors were opened and a huge cry went out, followed by thousands of screaming hobbyist vying for position in the queue to buy the as yet unreleased space marine codex.
People then started trickling towards our area and Dave took on his role as games master
and the first of many games was underway.
The day was based around "Stinky Pete and his lost hoard of gold" scenario, which is one of our favourites and a great choice as a beginners scenario. Each participant was given a three man posse, which included a leader and two deputies.
Dave is a natural GM and made the games flow well and got everybody involved.
I was surprised how fast the day went, and even though we had started out at 0500 four o'clock was soon upon us and i realised that my trip to the Forgeworld stand to buy tanks was going to have to wait for another day.
The day was great fun and i was pleased by all the people that joined in the game enthusiasm and fun. Apart from a couple of heavy handed kids removing a few roof tiles and a staircase in their lust for the gold, all went well.
hopefully we will be their again next year, with more buildings and a new scenario!
i would just like to thank Colin for all his hard work and driving us there. Dave for being such a great GM, Sam for helping out and Rob Broom for inviting us.